![]() Better yet, it acts as another proving ground for the battle between Nvidia and AMD – with the former really needing a confidence booster. Although the game isn’t out yet, we were provided with a DirectX 12 benchmarking tool for the game, to better assess how the game would perform if released right now. Microsoft and Lionhead Studios are hard at work on Fable Legends – a DirectX 12 exclusive game that is being built in Unreal Engine 4. We’re not sure, but what we do know is that Nvidia doesn’t seem to struggle with a new test we’ve managed to get our hands on. The first demo using DirectX 12 – Ashes of the Singularity – painted a scary picture for modern Nvidia cards and a pleasant one for the struggling AMD, but was that just a case of one test favouring a side over the other? The API gives developers a much greater level of control over graphical processes, with low-level access unlocking new frontiers of performance on both Nvidia and AMD cards. With Windows 10 now finally supporting the graphical API that is being said to bring a new dawn of visuals to gaming, we’re going to start seeing more and more games make use of DirectX 12. ![]()
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